So using any of these alternatives proves useless regarding game play. Video performance is however seriously affected. Running RetroArch using GL, GLCORE, D11, D12, etc or any other video driver, I do have game sound using any of RetroArch's audio rendering engines. And it does not matter the specific audio engine (wasapi, xaudio, dsound, etc). It does not matter the specific game core. Running RetroArch under a fresh install of Windows 11, I have no game sound when using Vulkan as my video driver. Latest Intel graphics drivers installed ( 30.0.101.1404) OS - Windows 11 64bit (all updates to date) Dell Optiplex 3050 Micro w/Intel Core i5-7500T (Intel UHD Graphics 630 GPU), 8GB RAM
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January 2023
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